Knowledgebase : 4) FrogPlay > FrogPlay Standalone
   

The FrogPlay SIMS extractor is a utility that a school will install either on their SIMS server or any machine that has the SIMS client installed on it. It allows you to extract data from SIMS and send that data to your Frogserver for import. 

The current version of the Frog SIMS extractor is 3.8.8 and has been designed to work with SIMS version 7.186 and above. Please note that if your SIMS version changes (due to an upgrade for example) you may need to update the SIMS extractor - please check with our Frog Service Desk Team if you are unsure.

System Requirements

The following minimum specifications are required to run this application:

  • Microsoft .NET Framework 4.5 (at the time of writing this document 09/04/2019)
  • SIMS.Net

Part 1 - Installing the FrogPlay Extractor 

Install the extractor by double clicking the executable file to begin the process. Click next on this popup to continue. If you have a previous version of the Extractor installed then this will upgrade it to the latest version while keeping your configuration settings. 

Click "Next" to proceed:

Enter the location of where you would like the SIMS Extractor to be installed. The default locations are:

  • 32 Bit OS: C:\Program Files\Frog\Extractors\<Extractor Name>
  • 64 Bit OS: C:\Program Files (x86)\Frog\Extractors\<Extractor Name> 


Once you are happy with your configuration, click "Next" to continue.

Following this you will be ready to install. Click "Install" to start the installation process.

The installation will then begin, as indicated by the progress bar. This may take a few minutes depending on the specification of your system.

Providing the installation is successful you will then be asked to click the Close button to end this process. Click "Finish".

The Extractor will now be installed in your “Start Menu” in the “Frog” folder. You can normally open your SIMS Extractor configuration page by visiting the following location from the start button on your task-bar:

  • Start-->All Programs-->Frog-->SIMS Extractor

Part 2 - Configuring the Extractor

Create a School

The first time you start the extractor you will be required to create a default school. If a school has been added previously, then the main configuration screen will display, populated by the default school data. 
To open the “Add School” dialogue from the main configuration screen, click the Schools button in the top left corner of the screen. This will open the Schools dialogue that lists all the schools currently configured for this extractor. 
To create a new school, click the "New" button along the bottom of the screen. From the school dialogue, you can enter the schools basic details as well as proxy information if applicable. 
The available fields for the basic school info, as of v3.8.8, are:

  1. GUID: A unique ID created by the extractor to identify your school. This is automatically created and cannot be edited or deleted.
  2. Name (Required): The name of your school.
  3. Description: This field can be left blank.
  4. LA Code (Required): The old DfE Local Authority code for the school
  5. School Code (Required): The DfE code for the school.
  6. End Point: Change this to "IAmLearning".

It is also possible at this point to specify whether to send the data to your Frog server. 
If you’re sending the data over the internet then it is highly recommended to turn on the SSL option.

On the right hand side of this page you will see it is asking for Proxy information. If you know that the school uses a proxy, then please enter the Hostname and Port number (Username and Password shouldn’t be needed). 
If you are unsure if the school uses a proxy, then please ask someone at the school who might know, and we can come back to this if we run into any problems that could be caused by skipping this step. 
Once you have entered the details you can click the Save button, this will return you to the Schools dialogue. To open the schools configuration settings, highlight the school, the row should turn blue, and then click the Select button in the bottom right hand of the screen.

Authentication 

Now you should see the main screen with your selected school name at the top. 
For the MIS extractor to be able to send data to your Frog server you will need to authenticate the MIS extractor with your Frog server to confirm access permission.

In order to authenticate your Frog Server, enter the school's Frog hostname which is "Iamlearning.co.uk this must not include the ‘http://’ prefix, and click the "Authorise" button. 

NOTE: due to certain changes by the developers [ Update the URL from iamlearning.co.uk/www.lamlearning.co.uk to www.frogplay.net  ]

You should now be faced with ‘Authorisation successful’ and a green tick to the left of it and you should see something that resembles the screenshot below:

The ‘Server’ and ‘Database’ fields should have been auto filled – as the extractor will pick this up from the Server / PC it is installed on. If however these aren’t auto filled, you will need to enter this information manually. 
For ‘Username’ and ‘Password’ this is where you will need to enter login details for a SIMS administrator. This has to be an administrator level user in SIMS, otherwise the extractor won’t have enough permissions to pull through the data required into your FrogLearn Platform. Leave the ‘Group Code’ check box blank. 

Once you have filled in all 4 boxes (Server, Database, Username, Password) just click ‘Test Connection’ at the bottom. 

If everything is okay, you will see the message go from ‘Connection failed’ to ‘Checking’ (with a yellow circle to the left of it), then to ‘Connection successful’ with a green circle once the extractor has established then connection to your SIMS database. 
If when you click ‘Test Connection’ it appears to do nothing at all, this is usually to do with the SIMS username and password you entered. Try entering it again, and test the connection again. If still no luck, try another username and password. If the problem persists, get in touch with the Service Desk.

Once it says ‘Connection successful’ the extractor should now resemble the screenshot below:

Now that the extractor is connected to your SIMS database, you just need to choose what data you would like to bring across into your FrogPlay platform. You do this by ticking the checkboxes on the right hand side of the page. 
However, first of all, we will just test that the SIMs user that we entered previously has the correct permission to extract this information. To do this we will choose a field that we know there will definitely be data for in SIMS – ‘Active Students’. 
What you need to do is just tick ‘Active’ underneath where it says ‘Students’ in grey. Ensure that this is the only checkbox that is ticked. Then near the bottom right of the extractor, just click ‘Run Test’. You will see a yellow circle appear next to ‘Active’ under students, and this is the extractor finding what is available from SIMS to pull through. This is just a test, and isn’t actually importing anything yet.

If everything is okay, you will see a green tick and ‘Success’ next to it now, and a number of rows that looks like the amount of students you have at your school. For example, in the screenshot below there are ‘1027 rows’, meaning 1027 active students.

If it comes back with a green tick and ‘Success’, however it says ‘0 rows’. This simply means that the SIMS user you entered needs a few extra permission adding to it in SIMS. You will then need to either enter an administrator username and password that is active in your SIMS database,or alternatively contact your SIMS Manager to provide the account with permission to the 3 below groups in your SIMS Database;

1.)Third Party reporting

2.)Third Party User Management

3.)TP Superuser

Okay, so now that you have established that the SIMS user has got the correct permissions, you need to tick all of the other boxes for the data you want to be pulled into your platform. The easiest and quickest way to do this is to click the ‘Select All’ tick box near the bottom of the extractor.

Once you’re happy with the data that will be pulled through, click ‘Run Test’. This will start testing the data that is available for you to bring through into FrogPlay, and will take a few minutes.

You should see a Green tick with success next to all of the ticked boxes, with a number of rows to the left to signal how much information there is for that specific field.
For any that come back as ‘0 rows’ with a green tick, just untick these as it means there just isn’t any information in SIMs for this field.
For any that come back with a red cross and ‘unsuccessful’ make a note of these and untick that box.

Once all the test have finished, click ‘Save and Exit’ at the bottom right. The reason for this is to let the extractor refresh before we start the actual extract.
Open the Extractor again, there should be a shortcut in your Start Menu, and if not just navigate to the start menu, then ‘All programs’ and there should be a Frog folder in there containing the extractor.
With the extractor open again, you now need to go to the Extract/Export screen, so click on ‘Extract/Export’ at the top left.

On this page, you simply need to click ‘Run Now’ at the bottom right hand corner.

This will start the Extractor, which will open a log box to show you the progress of the extraction.
If you leave the extractor for 2 – 3 minutes, and then look at the log box, you should see something along the lines of ‘Extraction Completed’.
That means that the extraction has taken place, and has sent information to the server that your platform sits on.

Create a scheduled task

Finally, we need to set up the scheduled extractions that will keep your platform updated whenever a change takes place in SIMS (new students / staff etc).
At the top right of the ‘Extract/Export’ page in the extractor, click on the blue button ‘Create Schedule Task’.

Then give the task a name, something along the line of ‘Daily Extract’. Make sure the ‘Daily’ button is selected, and then before clicking ‘Create’, make sure to choose a time of the day for the extractor to run. It is important that you select a time of the day where the PC / Server you have installed this will be turned on. If it isn’t turned on, then the extractor will not be able to run, and your platform will not be kept up to date with changes made in SIMS.
The reason for choosing ‘Daily’ rather than weekly, is because if for some reason the PC / Server is turned off when it tries to run, you’ve only got to wait another day for it to be updated, rather than a whole week.

Once you have clicked ‘Create’, this will take you back to the previous ‘Extract/Export’ screen. Where it says ‘Scheduled Tasks’ click on the box with the drop down arrow next to it, and you should now see the scheduled extractor that you just created somewhere on that list.

If you experience any issues with the Frog Extractor or the above guide please contact our Service Desk Team as soon as possible and they will investigate the issues further. 

FrogPlay Games

How Credits Work in FrogPlay

Credits are the currency of FrogPlay, and are used for unlocking new games and purchasing Avatar parts. They are earned through taking quizzes, using the following calculation:

Credits = Base Score x Multiplier

Base score is related directly to the quiz score.

Quiz %
Base Score
100% 50
90% or higher 40
60% or higher 20
40% or higher 10
5% or higher 6
0% 0

Note these are not cumulative.

Multiplier varies depending on the quiz taken and the day of the year:

Factor
Multiplier
Basic multiplier 1
Quiz taken on a weekend 2
Quiz taken on Christmas Day 3
Maths quiz taken on World Maths Day (7th March) 3
Maths or English Quiz taken +1.5

Note these are not cumulative apart from Maths or English Quiz taken. So a Maths quiz taken on the weekend would get a multiplier of 3.5.

Also note Maths or English quiz is mutually exclusive with World Maths day, so taking an Maths quiz on World Maths day ONLY garners a multiplier of 3, not 4.5.

Finally please note, Credits have nothing to do with the points scored in a game. Points are specific to each game, and a student who gets 10,000 points in "Aaargh Aliens!" still only earns credits based on the calculations above.

FrogPlay Game's Instructions and Compatibility

Below is a table that shows all the current games available in FrogPlay which includes instructions on "how to play" these within FrogPlay.

Please note that some of these games may not be accessible if the computer the user is using has not got "Flash" enabled, please check the "Requires Flash" column". 

Thumbnail
Title
How To Play
Free/Credits
Mobile Friendly
Requires Flash
Multiplayer
- Quick Fire Place holder for taking a quiz without a game

Ten Pin Bowling Drag the mouse inside the aiming panel to aim your shot, let go, and try and get a perfect 300! Credits No Yes No

Custard Pie the Teacher Aim your pie using the mouse. Hit the teacher while he is out in the open. Credits No Yes No
Penalty Shootout Click to choose the power and direction of your shot, and try and score as many penalties as you can. Credits Yes Yes No

I am Loaded Answer your questions correctly to increase your prize fund.  Credits Yes No No

Car Tune Click on the part you want your car to have. Getting more questions right means you get more parts to choose from. Credits No Yes No

Chain of Fools Answer your questions correctly to increase your prize fund. Get one wrong and lose it all, unless you banked it! Free Yes No No

Beat That Pets Choose the stat that you think will beat the opponent's card. The highest number wins! Credits No No No

Fitness Freaks Bash the arrows as fast as you can and get more reps than the computer opponent. Credits No Yes No

Sumo Basho Bash the arrows to push your opponent back. Can you become champion? Credits No Yes No 

Diving Press the corresponding arrow key when the icon passes over the circle. Can you get all perfects? Credits No Yes No

Cupidity Use your mouse to aim and fire your love arrows. Pop as many hearts as you can! Credits No Yes No 

Aargh! Aliens! Use your mouse to control the Ion Cannon and shoot the alien invaders out of the sky! Credits No Yes No

Grand Prix Racing Right answers mean more upgrades! Then, use the arrows to steer around the course. Make sure to go through each checkpoint! Credits No Yes No

Money Boxes Choose a box, then eliminate other boxes to work out what you have. The banker will call and try and buy your box from you. Will you make a deal? Credits Yes No No

Fashionistas Answer questions to gain access to amazing fashion accessories. Pick a background and print your creation! Credits Yes No No

Make Up Get questions correct to get more options to make your model as beautiful as possible. Credits No Yes No

Superhero Creator Get your questions right in order to unlock super outfit choices and create your ideal hero, or the most evil villain imaginable. Credits No Yes No

Kiss the Frog Aim your kisses using the mouse. Kiss the frog while he is out in the open to transform him into a handsome prince. Credits No Yes No

Water Sports Right answers mean more upgrades! Then, use the arrows to steer around the course. Make sure to go through each checkpoint! Credits No Yes No

Go Bananas! Each sack contains anywhere between 1 and 20 bananas. When you press stop, you win the amount shown, but don't get greedy, the sacks can explode at any time! Credits Yes No No

Animal Challenge Numbers between 1000 and 20,000 hide behind the screens. When you press stop, you win the amount shown, but don't get greedy, the screens can explode at any time! Credits No Yes No

Quack Shot Click on the ducks to get points. The smaller the duck, the bigger the prize! You lose points for missing. Rare crystals are worth lots of points! Credits Yes No No

Whack a Monkey Use the mouse to hit the troublesome monkeys on the head! Smashing crystals will double your points. Watch out; blow up a dynamite and you'll lose it all! Credits Yes No No

Arrr! Pirates! Use the mouse to shoot cannonballs at the enemy! Shoot the booty to get bonus points, Can you defeat the enemy flagship? Credits Yes No No

Doors of Danger Use the mouse to shoot the bad guys! You'll lose points for hitting good guys, so watch where you're aiming! Credits No Yes No

Lock, Stock and Cabbage Use the mouse to throw rotten food at the prisoners. Hit them while the guards are turned away for bonus multipliers. Credits No Yes No

Spellcaster Choose spells and upgrades, then take turns trying to outsmart and defeat a series of increasingly difficult opponents. Randomised enemies and branching spell trees mean the game is different every time! Credits No Yes No

Sprinting Bash the arrows to build up speed. Can you beat the world record? Credits No Yes No

Brrr! Snowballs! Use the mouse to aim and throw snowballs at those pesky elves. Hitting a goblin will increase your score multiplier. Credits No Yes No

Winter Fashionistas Answer questions to gain access to amazing fashion accessories. Pick a background and print your creation! Credits No Yes No

Eeny-Meeny Mining Moles Use the mouse to catch jewels in your cart. Shiny jewels double your points, rocks will stun you, but catch a dynamite and you'll lose it all! Credits Yes No No

Flight of the Bumblebee Click and hold the left mouse button to go higher. Let go to fall. Collect honey and make it to the flower at the end of the garden for bonus points! Credits No Yes No

I am Hungry Sandwich recipes are shown in the top right. First, choose the bread, then the toppings and finally the sauce. Drag to the microwave or bagging area, then give it to the customer. The faster you do all that, the more money you'll make! Credits No Yes No

Heli-rescue Click and hold the left mouse button to go higher. Let go to fall. Rescue people and make it to the helipad for bonus points! Credits No Yes No

Germ Warfare Click on the germs to splatter them. Watch out for the special germs; Black ones create more germs, whereas white ones will burst, making it hard to see. Credits Yes No No

Championship Tennis Use the arrows to move and Space to hit. While swinging, aim the ball with the arrow keys. Credits No Yes No

IAL Cricket Press space to start your swing meter, then space again to swing the bat. Experiment with timing and hit a perfect 6! Credits No Yes No

Dive Hard Use the mouse to control your diver. Grab the treasure and avoid the sea creatures. They can attack at any time, so be careful! Credits No Yes No

Fairy Nuff Control Queen Fairy Nuff with the mouse. Grab the crystals and avoid the evil Spores for as long as you can. Credits No Yes No

Grave Danger Use the mouse to throw pumpkins at the fancy dress wearing elves and goblins. Hitting a goblin will increase your score multiplier. Credits No Yes No

Run! Use the arrows to jump and roll to avoid the obstacles. You'll need great timing, quick reflexes and a little luck to be good at this one! Credits No Yes No

Street Skater Use the up arrow to jump. You can manual with down, and do tricks with A,S and D. Try and experiment to get sick combos! Credits No Yes No

Quick Quests: Wild West Follow the instructions for each minigame and win big! Each game has it's own victory conditions, so be sure to read the instructions carefully. Credits No Yes No

Quick Quests: Ancient Egypt Follow the instructions for each minigame and win big! Each game has it's own victory conditions, so be sure to read the instuctions carefully. Credits No Yes No

Quick Quests: Dino Zone Follow the instructions for each minigame and win big! Each game has it's own victory conditions, so be sure to read the instructions carefully. Paid No Yes No

Quick Quests: Space Follow the instructions for each minigame and win big! Each game has it's own victory conditions, so be sure to read the instuctions carefully. Credits No Yes No

It's a Wrap Use the arrow keys to move from side to side and catch the falling presents. You'll get a bonus if you manage to catch them all. Credits No Yes No

Zookeeper Choose from a selection of 20 animals, and create the world's finest wildlife park! Credits Yes No No

Fry! Flip! Feast! Control the chef with the mouse and catch the falling pancakes. Collect the same flavour to get combo points. Credits No Yes No

Block Breaker Use the mouse to move the paddle. Bounce the ball against the blocks to break them. Be sure to catch any falling bonus points. Credits No Yes No

Mini-Monster Creator More questions correct mean more options you can use to create your very own cute or scary monster! Credits No Yes No

Beat That Mini Monsters Choose the stat that you think will beat the opponent's card. The highest number wins! Credits No No No

Trampolining Press the corresponding arrows when the fall past the target area. Credits No Yes No

Hurdling Bash the arrows to run, and press space to jump over the hurdles. Can you break the world record? Credits No Yes No

Long Jump Bash the arrows to build power and speed, then press space to jump as far as you can! Credits No Yes No

Triple Jump Bash the arrow keys to build speed, then press space to jump. Hit space every time you land to jump further and further. Credits No Yes No

Hammer Throw Keep your mouse inside the circle to build up speed, then push upwards when the circle is at the top to throw. Credits No Yes No

Javelin Bash the arrow keys to build up power, then use space to choose the perfect throwing angle. Credits No Yes No

Weightlifting Choose a weight, then bash the arrows to lift it. Heavier weights are harder, but will get you more points. Credits No Yes No

Rowing Using the arrow keys, you'll need to listen carefully to find out when to bash them, and when to keep the rhythm. Credits No Yes No

Darts Click on a dart to grab it, then let go to throw! Let go when the power bar is in the green area for the best chance of success. Credits No Yes No

Invaders Use the arrow keys to move and space to fire. Collect power-ups by shooting them and use them to destroy all the aliens. Credits No Yes No

Invaders: Retro Edition Use the arrow keys to move and space to fire. Can you wipe out every alien? Credits No Yes No

Block Breaker: Winter Edition Use the mouse to move the paddle. Bounce the ball against the blocks to break them. Be sure to catch any falling bonus points. Credits No Yes No

Time Fighter Use the arrows to move and avoid the dangers heading your way. use the space key to fire at them, and destroy wave after wave of challenging enemies. Credits No Yes No

Zap-a-Bat Use the mouse to turn the bats into faeries. On easy mode, hitting a faerie doesn't matter too much. on hard mode, points are increased, but hitting a faeries resets everything! Credits No Yes No

Mach 1 Moles Use the arrows to carefully navigate the dangerous caves. Collect the gems and crystals for points. Credits No Yes No

Pet-a-chute Use the mouse to aim your parachute cannon and try to save as many pets as you can! The longer the shot, the more points you get. Credits No Yes No

Flip-a-Pet Will the next card be higher, or lower than the one shown? Numbers range from 1-100. Choose incorrectly and you'll lose it all, so don't get greedy! Credits No Yes No

Pet-a-Pet Use the mouse to pat the pets! Watch out for cacti; they hurt! Credits No Yes No

Catch-a-Treat Use the mouse to control your pet and eat all the tasty looking food. Avoid red glowing items, they'll give your pet a tummyache! Credits No Yes No

Goals of Glory Use the arrows to move and jump. Can you score more goals than your opponent? Credits Yes No No

Car Tune 2 Click on the part you want your car to have. Getting more questions right means you get more parts to choose from. Credits No Yes No
Linty's Quest Gritty is up to his old tricks again! Use the arrows to run and jump your way through more than 20 levels. Credits No Yes No

Fruit PUNCH Use the mouse to swap positions of fruits next to each other. Line up three to make them burst! Credits No Yes No

Spell Slinger Use the mouse to launch spells at the incoming fireballs. Be sure to aim in front of the ball to hit it. Chaining hits, and choosing the right upgrades is the key to victory! Credits No Yes No

Firework Frenzy Blow up fireworks using the mouse. Hitting the same colour fireworks one after the other will increase your bonus score multiplier. Credits Yes No No

Kawanimal Creche Use the mouse to drag the items the Kawanimals need. Move the items in the direction shown to fill the happiness bar. Credits No Yes No

Ten Pin Bowling 2 Drag the mouse inside the aiming panel to aim your shot, let go, and try and get a perfect 300! Credits No Yes No

Air Hockey 2 Use the arrow keys to control your hockey paddle. The first player to three wins! Credits Yes No No

Higher or Lower Is it higher? Is it lower? Make your choice, or skip if you can! Get all 10 right and double your score! Credits Yes No No

Goals of Glory: Footy Fiesta Use the arrows to move and jump. Can you score more goals than your opponent? Credits No Yes No

Penalty Shootout: Footy Fiesta Click to choose the power and direction of your shot, and try and score as many penalties as you can. Credits No Yes No

Linty's Odyssey Linty's friends have been kidnapped and only he can run and jump his way using the arrows through more than 20 levels. Credits Yes No No

Kawanimal Shuffle Use the mouse to swap positions of the Kawanimals next to each other. Line up three or more to get points! Credits No Yes No

Squares Click the squares to get points. Missing will make it much more difficult to see, so be careful. The smaller the square, the more points it is worth. Credits No Yes No

Sea Spikes Click to make your fish jump forward. Avoid the spikes and collect the gems. You can use points earned to buy new fish. (Don't worry, your leaderboard score is unaffected by this!). Credits Yes No No

Cardoons When choosing a card to battle, the highest number wins. Choose the cards that fit the environment for bonus points, Earn credits by winning games, then use them to buy new cards! Credits Yes No No

Touchdown Click to place your star player. Further clicks add 'blockers' to protect him. get your star player to the opposite side to score points. Push the opposition off the field for bonus points. Credits No No No

Pole Survivor Use the arrows to keep your balance meter in the green area. the longer you stand, the more points you get. Get bonus points for being the last to fall. Credits Yes No No

Space Bream Board the Apollock-13 and blast off into trouter space. Catch as many Starfish and Neptuna as you can to get back to Planet Earth. Credits Yes No No

Smart Karts Start your engines! Answer your questions correctly and pull away from the competition in this online multiplayer quiz! Credits No No Yes

Seasonal Sprint Go against a real opponent and face their avatar! Whoever answers the most questions correct wins! The map changes depending on when you play! Credits No No Yes

FrogPlay is a simple and effective assessment tool that incentivises students to learn in a fun and interactive way, and provides a powerful assessment backbone for schools.

FrogPlay Standalone: You have the FrogPlay product, but do not have FrogLearn, or FrogProgress.

FrogPlay Embedded: You have FrogPlay, as well as Froglearn and/or FrogProgress running alongside, which provides extra functionality when using the systems together. 

With over 250,000 subject, Keystage and Curriculum-linked questions, plus the ability to add your own at any point, teachers save time putting together lessons. Students are able to undertake self-directed or guided learning, and through the use of games, avatars and leader boards, students are rewarded for answering the set questions correctly.

FrogPlay automatically collects assessment data across all their learning activities and furnishes students and teachers with powerful ‘learning analytics’ including detailed gap analysis to evaluate learning, identify weaknesses, provide opportunities for effective feedback, whilst monitoring progress to improve learning outcomes.

For more information on FrogPlay please view our other knowledgebase articles or contact Frog for a demo.

Download this guide by scrolling down to the bottom of this page and clicking the attached PDF file

What is a Quiz

Available to: Teachers and Admins

Quizzes are self-marking questions that can be built by teachers to create an interactive resource for gauging student performance. Quizzes are used to test student(s) knowledge of a subject or unit – they can be used as end of topic and/or monthly tests/exams, giving you the ability to diagnose student(s) strengths and weaknesses from the student scores captured and displayed in the Data Viewer or Markbook applications. 

Accessing Quizzes

To access a quiz, click on the quick launch icon and select the "Quizzes" application.

This will Open "Frogdrive" and you will be automatically diverted to the "Quizzes" section which will have several sub-category's where Quizzes can be found:

  • My Quizzes: Displays all the quizzes that you have created.
  • School Quizzes: Displays quizzes that others have created in your school.
  • FrogPlay Quizzes: Displays quizzes that have been created by Frog. 
  • Community Quizzes: Displays quizzes that other schools have created and shared. 

 

Building a Quiz

Once your FrogDrive has been launched, under My Quizzes click on "New Quiz" to get started on creating your new quiz. 

Entering Quiz Details

  • Exercise name: Give the Quiz a title. This is what students will see in their assignment or site (widget) so make sure it relates to the topic of the exercise you’re building.
  • Key Stage: Select a key stage.
  • Subject: Select a subject.
  • Year: Select a Year
  • Instructions: These are optional instructions to the child when taking the Quiz. These might be the instructions for the quiz itself or guidance on the area the quiz covers. The instructions will appear within the Quiz Widget on your site.
  • Optional Instructions: You can upload a resource e.g. worksheets, diagrams, PDF of a page of text that the questions may be based on.
  • Remote Media Files: You can add a URL of a video from YouTube or Vimeo and this will be attached to your quiz.

Once completed, click on "Next" to start adding questions to your quiz. 

Select Question Types

Once you have successfully entered your quiz details, you are ready to add questions to your quiz. There are now 9 types of questions to choose from, more options than previously offered in our previous quiz engine:

  • Multiple choice: Questions for which students can select an answer (or multiple answers) from up to 5 possible answers, where the answers are text.
  • Free text: Questions for which students must type the answer in a text field.
  • Match Pairs: Questions for which students need to drag images/text entered in the top answer box into the matching box below.
  • Ordering: Questions for which students must arrange the answers in a particular order.
  • Category: Questions for which students must drag answers into the correct categories.
  • Highlight Words: Questions for which students must highlight the correct words in a sentence.
  • Fill the Blanks: Questions for which students must type the missing answers from a sentence.
  • Find Questions: You can use this feature to add questions that the system suggests or add questions that have been used in other exercises.

Click on a question type to create a question.

Within the specific questions, click on q7 for tips on every question type you have selected.

Multiple Choice

  1. Enter your question in the question box in the top half of the page.
  2. Enter up to 5 possible answers in the Answer(s) section at the bottom half of the page. The answers will be randomised in order for each time a student completes a quiz.
  3. Select the right answer by clicking on the tick on the left side of the answer. The right answer will be indicated by a green tick. You can tick more than one answer to allow multiple correct answers (for example ‘Which two of the following are examples of…’)
  4. Add optional images or audio to your question by clicking Upload Image or Upload Audio to upload a resource from your device, or click on Add Media to select a resource from your Discover or FrogDrive.
  5. Click Save Question once done.

Free Text

  1. Enter your question in the question box in the top half of the page.
  2. Enter the accepted answers in the Accepted Answers For multiple accepted answers, enter one acceptable answer per line.
  3. Add optional images or audio to your question by clicking Upload Image or Upload Audio to upload a resource from your device, or click on Add Media to select a resource from your Discover or FrogDrive.
  4. Click Save Question once done.

Under the free text option, you are also allowed to enter Feedback to give your student examples related to the question you’re building. Paragraphs as answers are not recommended here.

Drag & Drop

  1. Enter your question in the question box in the top half of the page.
  2. Add or enter an image or text in pairs, where the top box and the bottom box form a match. Note: You can mix text and images in either the top or bottom boxes.
  3. Click Save Question once done.

Ordering

  1. Enter your question in the question box in the top half of the page.
  2. Under the Correct Order section, add or enter images or text in the correct order from left to right.
  3. Click Save Question once done.

Category

  1. Enter your question in the question box in the top half of the page.
  2. Under the Categories section, enter the name of each category. Note: If you only fill in two category columns (for example ‘Advantages’ and ‘Disadvantages’), the other three columns will not appear to the student.
  3. In the box under the category heading, enter the items associated with the category.
  4. Click Save Question once done.

Highlight Word

  1. Enter your instructions in the box marked Enter your question text here. This is used to provide instructions such as ‘Click on the prepositions in the sentence below’.
  2. Enter the body of text into the Answer(s) box. This is used to create the sentence itself.
  3. Highlight a word or phrase, and click ‘Select Answer’.
  4. To highlight more than one word or phrase, repeat the step above.
  5. Click Save Question once done.

When presented to the student these words will appear like any others and the students will highlight the words they believe are the correct answers.

Note: The student must find all of the words to be marked correct. You may want to consider including this in your question text, for example, ‘Click on the prepositions in the sentence below. There are 3 prepositions to find’.

Fill the Blanks

  1. Enter your question text in the question box, in a full sentence. This is used to provide instructions such as ‘Complete the sentence below’.
  2. Highlight the words in the sentence(s) that will be made ‘blank’ in a fill-in-the-blanks format, and click Mark as Answer Text. This indicates the correct answers for the fill-in-the-blanks question.
  3. Enter some optional incorrect answers under the Incorrect ‘Dummy’ Answers section to provide a selection of answers from which your students can choose their answers. The correct answers will already be made as the ones you have highlighted within the sentence or paragraph (step 2).
  4. Click Save Question once done.

Note: When presented to the student, the highlighted (correct) answers in the sentence(s) will be removed and mixed with the incorrect dummy answers for the student to drag them into place.

Setting Marks for Questions

For each question you create, the default mark will be set as 1. However, you can customise the value of each question by changing the marks.

  1. Click on the Marks box at the bottom left of a question.
  2. Type the value of the mark.
  3. Click "Save Question" to save the mark.

Editing Questions

All questions can be edited by clicking the Edit icon q18 next to the question you would like to edit. Once clicked, the question text, images and audio can be changed.

Note: Questions can only be edited from unpublished quizzes. Published quizzes must be duplicated before it can be edited.

Changing the Order of Questions

By default, quizzes will present the questions in random order to the student. Alternatively, after adding more than one question you can manually set the order of questions.

  1. At the bottom of the screen, click on the switch marked ‘Randomise Questions’ to change it to the ‘OFF’ position.

q19

  1. At the top right of each question, you can now view a new ‘handle’ icon. To reorder questions, click the handle and drag it up or down to rearrange the order they are in.
  2. Click Save Question once done.

Duplicating Questions

If you have a number of questions similar to each other (for example ‘What is A in this diagram?) you can duplicate the question for faster entry.

  1. Click on the ‘duplicate’ icon  q20 at the top right hand side of the question you would like to duplicate.
  2. This will create another copy of the question, which you can edit accordingly.
  3. Click Save Question once done.

Uploading or Adding Media in Questions

Uploading an Image from Your Device

  1. Click on q21.
  2. Select the file you want from your device and click the ‘Open’ button.
  3. Once the Image has been successfully uploaded it would appear on the right hand side of your screen.
  4. To cancel/ delete any media uploads , click on q22.

Note: Images must be .jpg or .png file to display correctly. Consider the file size when uploading to ensure a smooth playback to students..

Uploading Audio from Your Device

  1. Click on q23.
  2. Select the file you want from your device and click the ‘Open’ button.
  3. Once the Audio has been successfully uploaded it would appear on the right hand side of your screen.

Note: Audio must be .mp3 (preferred), 3gpp, mid, ogg or .wav files to play correctly. Consider the file size when uploading to ensure a smooth playback to students.

Add Media

You can choose to add an image or audio file from your FrogDrive, or an image or video from the Discover Plug in.

  1. Click on q24to login to your Drive.
  2. Click on q25to use the Discover search for more results of images or videos you would like to add.
  3. Once you have successfully opened the add media window, you now can choose from the ‘FrogDrive’ or ‘Discover’ tabs to search for the media you want to add.
  4. Clicking on FrogDrive searches through your ‘My Documents’ and ‘School Documents’ folders. This is used for media that has already been uploaded onto the drive.
  5. Clicking on Discover allows you to look for images and videos pulled from the web.

Removing Media

To remove any media uploads, click on q22.

Find Questions

Clicking on  2015-09-09_1726from the Question Types page will give you 2 options:

Suggested Questions

To help you create high-quality quizzes, Suggested Questions provides a bank of questions from the available content that is relevant to the quiz you are currently creating – these are questions that have been filtered according to the keywords you have used in your current quiz.

  1. Click on Suggested Questions to view the suggested questions.
  2. Use the black navigation buttons at the bottom of the page to move back q28 and forward  q29 when looking for questions you would like to add.
  3. To add a question to your quiz, click on q30.
  4. To return to your quiz, click on q31.

Find Questions

The Find Questions tool is ideal for combining existing questions from other exercises to make new end of topic or end of month/year tests.

If you know the questions you are looking for, or the topics that are related to the questions you are entering you can find specific questions in other exercises within the quiz engine.

  1. Click on Find Questions
  2. Enter the relevant keywords in the search bar on top or use the drop-downs to look in specific exercises you wish to take questions from.
  3. Use the black navigation buttons at the bottom of the page to move back q28and forward q29 when looking for questions you want to add.
  4. To add the question to your quiz click on q30.
  5. To return to your quiz, click on q31.

Saving & Closing a Quiz

The Find Questions tool is ideal for combining existing questions from other exercises to make new end of topic or end of month/year tests.

  1. Once you have finished building your quiz, click on q34at the bottom right corner of the screen.
  2. If your Quiz contains less than 20 questions, you will receive a message recommending more questions are added. You have the option of adding more questions  by clicking on q35 to return to the question entry page.
  3. If you cannot think of additional questions to enter, you can consider using the Find Questions tool.

Note: We recommend an exercise should contain 20 questions to maintain the challenge and duration comparable to the FrogPlay prebuilt quizzes.

Download this guide by scrolling down to the bottom of this page and clicking the attached PDF file

What is FrogPlay Standalone

FrogPlay Standalone is a module that provides school's with a virtual learning environment (VLE)  for the quiz experience:

  • Pre-built Quizzes

A bank of ready-made quizzes that you can assign to students quickly and easily.

  • Advanced Analytics

Enhanced student performance measurement, including the recording of student answers on a question level, and a comparison of student performance over time.

  • Quiz Selection For Students

Student(s) can choose quizzes to complete from a bank of ready-made quizzes.

  • Games

Students can play fun and exciting games between questions to improve motivation and engagement (if permitted by the teacher).

Allows access to the Quiz Builder which provides:

  • 9 Question Types

Test your class’ level of understanding with 9 question formats made available on the FrogPlay quiz builder.

  • Auto-Marking

Save time when quizzes are marked on the spot with no delay.

School Dashboard

When you initially log-in to FrogPlay you will be presented with your staff dashboard panel, from here you can access specific applications or reports which the below guide will help you navigate around FrogPlay.

You will be presented with the following information and options.

1. Reports - In here you can access specific reports for the school which you can choose from 4 main category's which include a range of reports for example; student usage, school overview, monthly reports etc. 

2. Assignments - In here you can view advanced analytic reports for assignments that you have previously set for students/groups.  

3. Messages - In here you will find messages that have been sent from students which may be questions they may have regarding FrogPlay quizzes or Assignments. 

4. Student Room - This will provide you with an insight to viewing "FrogPlay" as a student.

5. Statistics - This shows an insight to your schools usage for years and top subjects. 

6. Leaderboards - Clicking on ‘Leaderboards’ on the FrogPlay menu bar takes you to the Leaderboards page. This area shows a ranking of students within your school according to the points they earned from completing quizzes. 

Reports

Clicking on ‘Reports’ on the FrogPlay menu bar takes you to 4 main types of reports:

1. School Overview

2. Subject Report

3. Student Usage

4. 7 Day Report

Note: All reports will only reflect the current academic year. To keep yearly records, you can export data into a CSV at the end of every year.

In all relevant reports, three main colors are used to differentiate student performance, which will enable you to see which students are struggling and which can move on to other topics: 

Red (Mark range 0-39%)


Amber (Mark range 40-69%)

Green (Mark range 70-100%)

School Overview Report

The school overview report displays a summary of quiz usage for the entire school, from the beginning of the academic year until today (the present day). This report is useful for Headteachers and the Senior Leadership Team to measure usage and student performance over the entire year.

The School Overview Report displays the following information:

  •  Student Statistics: Displays the total number and percentage of students who have logged in, the total time they spent on quizzes, and the average time an individual student has spent on quizzes. 
  • Teacher Statistics: Displays the total number and percentage of teachers who have logged in, the total number of quizzes created and the total number of quizzes assigned.
  • Year Statistics: Displays the number of logins and the total time spent on quizzes. 
  • Department Overview: Displays the total time spent on quizzes according to subject. 
  • Year Overview: Displays the total time spent on quizzes according to the year which the students belong to. 
  • Independent Learning Hours: Displays total time spend on quizzes per month, over an entire academic year. The bar chart is further broken down per month according to the year which the students belong to.

Subject Report

Subject reports display student performance according to subject. This report is useful for Headteachers and the Senior Leadership Team (as well as Heads of Department) to measure and compare usage and student performance among different departments or subjects.

In order to view more information in Subject Reports: 

1. Click on a desired Phase (e.g. Upper Primary) to view more information.

2. Use the dropdowns to select a year and class. You can also set a date range to view data from a specific time period. If you do not specify a time period, the default date range is set as the first and last day of the year (1st January to 31st December).

3. You can now view student performance details by subject on the bottom half of the page. Click on a subject to view more details.

4. Click on a quiz name to view more details.

5. This will bring you to a detailed report where you can view each student’s total time, number of attempts, maximum score, first score, last score and average mark.

Under Questions Answered Incorrectly, clicking on the Question enables you to preview the question, whereas clicking on the number of students who answered incorrectly shows the student names on the top of the page.

Student Usage

Student usage displays student performance for individual students across all subjects. This report is useful for class or subject teachers to view student performance across different subjects over the academic year. 

To view more information in the Student Usage Report:

1. Use the dropdowns to select a year and class. You can also set a date range to view data from a specific time period. If you do not specify a time period, the default date range is set as the first and last day of the year (1st January to 31st December).

2. You can now view student performance details on the bottom half of the page, showing:

  •  Last name 
  • First name 
  • Total time (Spent on quizzes) 
  • Average score 
  • Last Accessed (Time and date when the student last accessed a quiz)

3. Click on a student to view the student’s performance for different subjects.

4. Click on a subject to view student performance of quizzes within that subject.

5. Click on a quiz to view details student performance within the quiz.

6. This will display student performance details for every attempt, and every question within the quiz.

To view the question and the correct / incorrect answers, click on the question.

To view details on each attempt the student has made, click on the date of an exercise attempt.

When viewing a student’s exercise report on a selected attempt, you would be able to view information on all attempts detail summary and details of that particular attempt. Scroll down and click on a particular question for more details of student performance on that question for that quiz.

Day Report

The 7 Day Report displays a summary of total time spent on quizzes, according to weeks. This report is useful for Headteachers, Senior Leadership Team and teachers to view usage trends by week. The report shows:

  • Last name
  • First name 
  • Total time spent on quizzes this week 
  • Total time spent on quizzes the previous week 
  • Total time spent on quizzes 2 weeks ago 
  • Total time spent on quizzes 3 weeks ago

Improvements in student performance is indicated by a green upward-pointing tick, whereas a decrease in student performance is indicated by a red downward-pointing tick.

You can filter the information by Year, Class and Group using the drop-downs at the top of the page. 

You can also scroll use navigation buttons at the bottom of the page to view more students. 

Customising and Downloading Your Reports

You can customise your reports by searching for specific data, and filtering data. You can also download reports for further analysis or for storage.

1. Enter Keywords in Search

When looking through reports, use the grey filter button (this can be found in the top right), and then use the blue search bar on top to help you find reports.

Type in the keyword for what you are searching for which can be the subject or the students full name in the search bar then click Enter to search for results.

2. Using different Dropdowns

Use the different dropdowns available (Year, Class and User Type) by clicking on them and choosing accordingly to help narrow down your search.

3. Filtering Time and Dates

When looking through reports, you can also filter reports according to specific time and dates by selecting the grey "Filter" button.

1. Click on the "Calendar" icon to open the calendar.

2. Under the calendar, Use the arrows to move back and forth to navigate between months. 

3.  Click on a specific date on the calendar to choose the starting date of your report. The date will highlight in blue once selected.

4. To choose a specific time for the reports (optional), click on "Click to set time".

5. Use the up and down arrows to set time according to hh: mm: ss 6. Proceed by clicking anywhere outside of the timer settings

7. Once you have chosen the time, repeat steps 1 to 6 to set the end date/time of your report.

To clear search settings/filters, click on on the right hand side of the search.

Downloading Reports

Once you have searched and successfully found a specific report that you want, click on "Download CSV" to download the report onto your desktop.



Clicking on this blue button will activate the download of your report in CSV format.

Profile

To view your profile, click on your user icon on the right hand side of the Frogbar, then click on "My Avatar". 

You can now view your avatar and perform different functions to personalise your FrogPlay avatar. Your avatar is your personal icon customisable according to your preferences.

Credits System

Parts for your avatar are redeemed or ‘purchased’ using credits. The total credits you currently hold will be displayed on the top left corner of your profile. To help you get started, each user will receive a default number of credits:

  • Teachers: 100,000 credits
  • Students: 600 credits

This will encourage students to earn their credits by completing more quizzes.

Editing Your Avatar

To customise your avatar, you can choose different parts, which can be further customised according to colors and skins.

Selecting an Avatar Part

1. Click on the drop down menu in the top right. 

2. Click on the category you would like to view (e.g. Accessories)

3. Click on an avatar part to try it on. The cost of each part is shown with a orange marker. Parts with no orange markers cost nothing to use.

4. To move or position the avatar part you have just added around, use the Nudge buttons below your Avatar.

5. If the part you have selected needs to be ‘purchased’ using your points, you will see the cost of the part above your avatar:

6. Click on ‘Add to Basket’ if you are sure you would like to ‘purchase’ this part. This would automatically add to your shopping cart.

7. Once you are satisfied with your avatar, click on Save to proceed.

8. If the part you have selected needs to be ‘purchased’ using your points, a pop-up of your shopping list will appear.

9. To remove an item from the list, click on the top right red "X" on the item.

10. To remove all items from the list, click "Empty Basket". 

11. If you are would like to confirm your shopping list and complete your ‘purchase’, click 
on "Buy all items and save".

12. Once the items have been successfully added, a message will appear saying "Avatar saved".

Changing the Avatar Skin Colour

1. Clicking on "Skin Color" on the top left of your page.


2. This will bring up a colour palette in the middle of your page. Hover over the palette to show the different colors available and click on the colour you want with the magnifying glass.

3. This will change the colour of the feature you had chosen. 

Note: if the avatar displays no change in colour, this means that feature is not editable.

4. Save your changes by clicking on "Save"

Randomise Avatar Parts

To create an avatar made out of random parts selected by the system, click the "Randomise Avatar" button.

Downloading Your Avatar

1. Click the "Camera" icon"

2. Choose between including the background in your image by selecting one of the options: 
a) To save your avatar with your background click on "With Background".
b)To save your avatar without a background click on "No Background". 

3. This will then start a download of a picture of your Avatar.

Accessing Pre-Built Quizzes

With FrogPlay Standalone, you can access a bank of ready-made quizzes that you can assign or share with students quickly and easily.

1. Launch your “Quick Launch” icon located on the top right of your Frog Bar.

2. Click on the “Quizzes” icon.

3. Using the filter options select your "Key Stage" and "Subject". 

4. You can also choose to filter by creator "FrogPlay" / "My Quizzes" / "My School" or "Community".

  • Frogplay -  Quizzes that have been created by Frog. 
  • My Quizzes - Quizzes that you have created or used.
  • My School - Quizzes that have been created by staff at your school. 
  • Community - Quizzes that have been shared from other school's that us FrogPlay. 

5. Select the "Magnifying Glass" icon to preview any of the quizzes. 

6. You will then be able to view the questions and answers.that are in included in the quiz.

Note: If you have any feedback for us regarding the quiz questions you can use the feedback boxes on the right, and click the "Submit Feedback" button. 

Building a Quiz

If you can't find the quiz you are looking for you can create your own quiz from scratch or duplicate an existing quiz to edit the questions/answers. 

1. Start by selecting the "Create New Quiz" button. 

2. You will be provided with two options which you can create a brand new quiz or duplicate an existing quiz. 

3. Select "create a new quiz" and it will then ask you to enter the initial quiz details.

  • Exercise name: Give the Quiz a title. This is what students will see in their assignment or site (widget) so make sure it relates to the topic of the exercise you’re building.
  • Key Stage: Select a key stage.
  • Subject: Select a subject.
  • Year: Select a Year
  • Instructions: These are optional instructions to the child when taking the Quiz. These might be the instructions for the quiz itself or guidance on the area the quiz covers. The instructions will appear within the Quiz Widget on your site.
  • Optional Instructions: You can upload a resource e.g. worksheets, diagrams, PDF of a page of text that the questions may be based on.
  • Remote Media Files: You can add a URL of a video from YouTube or Vimeo and this will be attached to your quiz.

4. Once completed, click on "Next" to start adding questions to your quiz. 

5. Select Question Types

Once you have successfully entered your quiz details, you are ready to add questions to your quiz. There are now 9 types of questions to choose from, more options than previously offered in our previous quiz engine:

  • Multiple choice: Questions for which students can select an answer (or multiple answers) from up to 5 possible answers, where the answers are text.
  • Free text: Questions for which students must type the answer in a text field.
  • Match Pairs: Questions for which students need to drag images/text entered in the top answer box into the matching box below.
  • Ordering: Questions for which students must arrange the answers in a particular order.
  • Category: Questions for which students must drag answers into the correct categories.
  • Highlight Words: Questions for which students must highlight the correct words in a sentence.
  • Fill the Blanks: Questions for which students must type the missing answers from a sentence.
  • Find Questions: You can use this feature to add questions that the system suggests or add questions that have been used in other exercises.

Click on a question type to create a question.

Within the specific questions, click on q7 for tips on every question type you have selected.

Multiple Choice

  1. Enter your question in the question box in the top half of the page.
  2. Enter up to 5 possible answers in the Answer(s) section at the bottom half of the page. The answers will be randomised in order for each time a student completes a quiz.
  3. Select the right answer by clicking on the tick on the left side of the answer. The right answer will be indicated by a green tick. You can tick more than one answer to allow multiple correct answers (for example ‘Which two of the following are examples of…’)
  4. Add optional images or audio to your question by clicking Upload Image or Upload Audio to upload a resource from your device, or click on Add Media to select a resource from your Discover or FrogDrive.
  5. Click Save Question once done.

Free Text

  1. Enter your question in the question box in the top half of the page.
  2. Enter the accepted answers in the Accepted Answers For multiple accepted answers, enter one acceptable answer per line.
  3. Add optional images or audio to your question by clicking Upload Image or Upload Audio to upload a resource from your device, or click on Add Media to select a resource from your Discover or FrogDrive.
  4. Click Save Question once done.

Under the free text option, you are also allowed to enter Feedback to give your student examples related to the question you’re building. Paragraphs as answers are not recommended here.

Drag & Drop

  1. Enter your question in the question box in the top half of the page.
  2. Add or enter an image or text in pairs, where the top box and the bottom box form a match. Note: You can mix text and images in either the top or bottom boxes.
  3. Click Save Question once done.

Ordering

  1. Enter your question in the question box in the top half of the page.
  2. Under the Correct Order section, add or enter images or text in the correct order from left to right.
  3. Click Save Question once done.

Category

  1. Enter your question in the question box in the top half of the page.
  2. Under the Categories section, enter the name of each category. Note: If you only fill in two category columns (for example ‘Advantages’ and ‘Disadvantages’), the other three columns will not appear to the student.
  3. In the box under the category heading, enter the items associated with the category.
  4. Click Save Question once done.

Highlight Word

  1. Enter your instructions in the box marked Enter your question text here. This is used to provide instructions such as ‘Click on the prepositions in the sentence below’.
  2. Enter the body of text into the Answer(s) box. This is used to create the sentence itself.
  3. Highlight a word or phrase, and click ‘Select Answer’.
  4. To highlight more than one word or phrase, repeat the step above.
  5. Click Save Question once done.

When presented to the student these words will appear like any others and the students will highlight the words they believe are the correct answers.

Note: The student must find all of the words to be marked correct. You may want to consider including this in your question text, for example, ‘Click on the prepositions in the sentence below. There are 3 prepositions to find’.

Fill the Blanks

  1. Enter your question text in the question box, in a full sentence. This is used to provide instructions such as ‘Complete the sentence below’.
  2. Highlight the words in the sentence(s) that will be made ‘blank’ in a fill-in-the-blanks format, and click Mark as Answer Text. This indicates the correct answers for the fill-in-the-blanks question.
  3. Enter some optional incorrect answers under the Incorrect ‘Dummy’ Answers section to provide a selection of answers from which your students can choose their answers. The correct answers will already be made as the ones you have highlighted within the sentence or paragraph (step 2).
  4. Click Save Question once done.

Note: When presented to the student, the highlighted (correct) answers in the sentence(s) will be removed and mixed with the incorrect dummy answers for the student to drag them into place.

Find Questions

Clicking on  2015-09-09_1726from the Question Types page will give you 2 options:

Suggested Questions

To help you create high-quality quizzes, Suggested Questions provides a bank of questions from the available content that is relevant to the quiz you are currently creating – these are questions that have been filtered according to the keywords you have used in your current quiz.

  1. Click on Suggested Questions to view the suggested questions.
  2. Use the black navigation buttons at the bottom of the page to move back q28 and forward  q29 when looking for questions you would like to add.
  3. To add a question to your quiz, click on q30.
  4. To return to your quiz, click on q31.

Find Questions

The Find Questions tool is ideal for combining existing questions from other exercises to make new end of topic or end of month/year tests.

If you know the questions you are looking for, or the topics that are related to the questions you are entering you can find specific questions in other exercises within the quiz engine.

  1. Click on Find Questions
  2. Enter the relevant keywords in the search bar on top or use the drop-downs to look in specific exercises you wish to take questions from.
  3. Use the black navigation buttons at the bottom of the page to move back q28and forward q29 when looking for questions you want to add.
  4. To add the question to your quiz click on q30.
  5. To return to your quiz, click on q31.

Setting Marks for Questions

For each question you create, the default mark will be set as 1. However, you can customise the value of each question by changing the marks.

  1. Click on the Marks box at the bottom left of a question.
  2. Type the value of the mark.
  3. Click "Save Question" to save the mark.

Editing Questions

All questions can be edited by clicking the Edit icon q18 next to the question you would like to edit. Once clicked, the question text, images and audio can be changed.

Note: Questions can only be edited from unpublished quizzes. Published quizzes must be duplicated before it can be edited.

Changing the Order of Questions

By default, quizzes will present the questions in random order to the student. Alternatively, after adding more than one question you can manually set the order of questions.

  1. At the bottom of the screen, click on the switch marked ‘Randomise Questions’ to change it to the ‘OFF’ position.

q19

  1. At the top right of each question, you can now view a new ‘handle’ icon. To reorder questions, click the handle and drag it up or down to rearrange the order they are in.
  2. Click Save Question once done.

Duplicating Questions

If you have a number of questions similar to each other (for example ‘What is A in this diagram?) you can duplicate the question for faster entry.

  1. Click on the ‘duplicate’ icon  q20 at the top right hand side of the question you would like to duplicate.
  2. This will create another copy of the question, which you can edit accordingly.
  3. Click Save Question once done.

Uploading or Adding Media in Questions

Uploading an Image from Your Device

  1. Click on q21.
  2. Select the file you want from your device and click the ‘Open’ button.
  3. Once the Image has been successfully uploaded it would appear on the right hand side of your screen.
  4. To cancel/ delete any media uploads , click on q22.

Note: Images must be .jpg or .png file to display correctly. Consider the file size when uploading to ensure a smooth playback to students..

Uploading Audio from Your Device

  1. Click on q23.
  2. Select the file you want from your device and click the ‘Open’ button.
  3. Once the Audio has been successfully uploaded it would appear on the right hand side of your screen.

Note: Audio must be .mp3 (preferred), 3gpp, mid, ogg or .wav files to play correctly. Consider the file size when uploading to ensure a smooth playback to students.

Removing Media

To remove any media uploads, click on q22.

Saving & Closing a Quiz

The Find Questions tool is ideal for combining existing questions from other exercises to make new end of topic or end of month/year tests.

  1. Once you have finished building your quiz, click on at the bottom right corner of the screen.
  2. If your Quiz contains less than 20 questions, you will receive a message recommending more questions are added. You have the option of adding more questions  by clicking on q35 to return to the question entry page.
  3. If you cannot think of additional questions to enter, you can consider using the Find Questions tool.

Note: We recommend an exercise should contain 20 questions to maintain the challenge and duration comparable to the FrogPlay prebuilt quizzes.

Using FrogPlay Quizzes in Assignments

Quizzes can be assigned to students to allow them to complete the quizzes as part of homework. 

Assigning a Quiz

Having selected a quiz, there are two ways these can be assigned to students:

  • From Quizzes 
  • From Assignment Manager

From Quizzes

1. Once you have found the quiz using the search filters, click the student icon on the right of the quiz. 

2. Enter your assignment details into the available fields.

  • Title - Name of your assignment.
  • Available From - This is when your assignment will be available for students to start.
  • Deadline - This will be the due date that the assignment needs to be completed by.
  • Time Limit - Here you can set a time limit for the whole quiz or a set time limit for each question.
  • Set as Exam - Students cannot retry and the quiz will be treated as an exam
  • Set as Single Attempt - This will not allow the student to retry
  • Set this assignment again - You can set this to assign again to the students in order to retest the students knowledge

3. Select your student(s) or Class that you want to assign the homework to using the filter options available.

4. Once you have selected your students you can click the "Advanced" button which will allow you to set more or less than 20 questions to your students.

5. Once you are happy with your assignment click the "Finish" button at the bottom. 

From Assignment Manager

1. Select the "Quick Launch" icon on your Frog bar. 

2. Launch the "Assignment Manager" application by clicking the icon or select "Assignments" from the teacher dashboard. 

3. In the "Assignment Manager" application select "Add Assignment" 

4. Enter your assignment details into the available fields.

  • Title - Name of your assignment.
  • Available From - This is when your assignment will be available for students to start.
  • Deadline - This will be the due date that the assignment needs to be completed by.
  • Time Limit - Here you can set a time limit for the whole quiz or a set time limit for each question.
  • Set as Exam - Students cannot retry and the quiz will be treated as an exam
  • Set as Single Attempt - This will not allow the student to retry
  • Set this assignment again - You can set this to assign again to the students in order to retest the students knowledge

5. Select your student(s) or Class that you want to assign the homework to using the filter options available.

6. Once you have selected your students you can click the "Advanced" button which will allow you to set more or less than 20 questions to your students.

7. Once you are happy with your assignment click the "Finish" button at the bottom. 

Messages

You can access the "Messages" application by clicking on the "Quick Launch" icon and selecting the "messages" icon.

You can use the messages application to send messages directly to students inside of Frog.

Users

You can open the Users application by clicking on the "Quick Launch" icon and selecting the "Users" application icon

You can use this application to manage your users in FrogPlay.  

Download this guide by scrolling down to the bottom of this page and clicking the attached PDF file

What is FrogPlay?


FrogPlay is an application that provides free content and additional functionalities to give you an enhanced quiz experience:

  • Quiz selection -  You can now choose quizzes to complete from a bank of ready-made quizzes.
  • Games You can play exciting games between questions to learn in a fun way.
  • Advanced analytics - Enhanced performance measurement, including the recording of your answers on a question level, and a comparison of student performance over time.

Accessing FrogPlay

1. To access FrogPlay, click on the Quick Launch icon on your Frog bar.



2. Click on the FrogPlay icon.

FROGPLAY HOME (STUDENT ROOM)

When a student launches FrogPlay, they enter the Student Room. The Student Room is a customisable home page - it is a reward-based interface where the level of customisation is dependent on how much work a student completes. Clicking on the different items in the Student Room allows students to access different features. 

Wallpaper

1. Click on the paintbrush to customise the wallpaper.

2. Choose a wallpaper colour. 

3. The system automatically saves your selection. 

Profile

Clicking on the Picture Frame on the desk takes students to the My Profile section. Students can create their avatar and ‘shop’ for new items with the credits earned through My Revision to customise their avatar here.



Your Avatar represents you on the Leaderboards and in some games. The more work you complete, the more credits you earn and these can be used to improve your character.

Upon clicking on Profile, you will be able to customise your avatar according to the subcategories below:

Credits

Parts for your avatar are redeemed or ‘purchased’ using credits. The total credits you currently hold will be displayed on the top right corner of your profile and they are earned through taking quizzes. To help you get started, you have 600 credits to spend by default. 

Editing Your Avatar

To customise your avatar, you can choose different parts, which can be further customised according to colours and skins.

Selecting an Avatar Part

1. Click on the drop down menu in the top right. 

2. Click on the category you would like to view (e.g. Accessories)

3. Click on an avatar part to try it on. The cost of each part is shown with a orange marker. Parts with no orange markers cost nothing to use.

4. To move or position the avatar part you have just added around, use the Nudge buttons below your Avatar.

5. If the part you have selected needs to be ‘purchased’ using your points, you will see the cost of the part above your avatar:

6. Click on ‘Add to Basket’ if you are sure you would like to ‘purchase’ this part. This would automatically add to your shopping cart.

7. Once you are satisfied with your avatar, click on Save to proceed.

8. If the part you have selected needs to be ‘purchased’ using your points, a pop-up of your shopping list will appear.

9. To remove an item from the list, click on the top right red "X" on the item.

10. To remove all items from the list, click "Empty Basket". 

11. If you are would like to confirm your shopping list and complete your ‘purchase’, click 
on "Buy all items and save".

12. Once the items have been successfully added, a message will appear saying "Avatar saved".

Changing the Avatar Skin Colour

1. Clicking on "Skin Color" on the top left of your page.

2. This will bring up a colour palette in the middle of your page. Hover over the palette to show the different colors available and click on the colour you want with the magnifying glass.

 
3. This will change the colour of the feature you had chosen. 
Note: if the avatar displays no change in colour, this means that feature is not editable.

4. Save your changes by clicking on "Save"

Randomise Avatar Parts

To create an avatar made out of random parts selected by the system, click the "Randomise Avatar" button.

Downloading Your Avatar

1. Click the "Camera" icon"
2. Choose between including the background in your image by selecting one of the options: 
a) To save your avatar with your background click on "With Background".
b)To save your avatar without a background click on "No Background". 
3. This will then start a download of a picture of your Avatar.

Pets

The avatar builder allows you to not only customise your own character, you can also choose to buy a Pet to earn you additional games and treats.

Choosing Your Pet

1. From the drop down menu, select ‘Pets’.
2. Select a Pet you want to purchase. Note: All pets cost 2500 credits.

3. Once you have chosen your pet, click ADD TO BASKET to prepare it for purchase.
4. Open the basket and click "Buy all items and save" to purchase your pet and save it to your Avatar.

Note: If you do not wish to purchase an item, click the ‘X’ to remove all items you have selected. This will deduct the amount the items cost from the credits you have.

Pet Features

1. The 2 main changes in the Student room you receive after purchasing a pet are the following:

a. Your pet is now displayed in the picture on the "Picture Frame".

b. There is a Pet Happiness Meter. (this is displayed in the top right)

Note: You can make your pet happier by logging in every day and playing the pet games.

Pet Games

Click on the Pets Category when choosing a game. This will show all of the pet games. Note: You can only play the pet games once you have purchased a pet. 

Once the game is selected, the exercise will begin.

2. Work your way through the exercise to play the game by answering the questions.

Note: You may need to purchase these games using credits as they are not automatically unlocked once you have purchased a pet. 

Achievements

The Achievements section allows students to view their achievements and keep track of their revision goals. To access Achievements, click the book on the windowsill.

Viewing Your Achievements

Each category of games have sets of achievements.

1. Select the game category (on the left) and you will see the Achievements available to earn.

2. For each game you will see the percentage of Achievements you have earned in the top right corner.

3. If you have not yet earned an Achievement you will see your progress towards them indicated as a green bar.

Revision Goals

These are a set of achievements not related to games. Students can view their revision
achievements by clicking on the category.



There are Score based, Time based, Date based, and occasionally, Unique challenges to be completed.

These achievements can be earned for time spent, which subjects you have completed, various special days you have logged in on, creating your avatar etc.

Reports

Here students can check how well they are doing in each revision exercise taken. Click on the bar chart to access your performance reports.

On the Reports homepage you can view your total time spent on revision and the average score of all your exercises taken for each subject.

Overall Stats

The overall stats displays a summary of your performance for every subject. To view your stats for each subject, click on the Subject on the Reports homepage.

View Reports

Under each subject, you will then be able to view a list of topics you have attempted for that subject.

Within the Subject Reports, you can further sort your reports by:

  • Year / Topic: Select the Year and Topic from the upper left corner and click "Apply".
  • Maximum / Average / Latest / Duration

  • To sort your reports by your highest maximum scores, click on MAX. 
  • To sort your reports by your highest average scores, click on AVG. 
  • To sort your reports by your highest score in your latest attempt, click on LAST.
  • To sort your reports by the highest duration of time spent on an exercise, click on TIME.

In this section, you can also choose to retake an exercise by clicking on "Retake" next to each exercise stat.

Exercise Progress

Clicking on the name of the topic will take you to more detailed statistics.

On this page, you will see: 

  • Exercise Progress that shows your exercise scores (%) by month. 
  • Last 5 Attempts shows the date, time taken to complete the quiz and quiz score for the last 5 times that you have taken the quiz. Clicking on an attempt will take you to more details about the attempt:

  • Questions Incorrectly Answered shows you all the questions you answered repeatedly incorrect within that quiz (if you answered a question wrongly more than once). The numbers in the red boxes show the number of times you got the answer wrong. Click on the question to view the correct answer:

Exercises

Here students can access quizzes and choose what they wish to take. From the Student Room, click on the Computer to access Quizzes. 

Selecting an Exercise

To start an exercise,

1. Select the Phase.

2. Select which Subject you wish to attempt by clicking on the image of the subject.

3. Select the exercise you wish to take from the list that displays.

Note: Any exercises previously taken will display your previous score and an indication of Red, Amber or Green.

  • Red means you need to practice more.
  • Amber means you have room for improvement.
  • Green means you are doing well.

Selecting an Exercise Mode/Game

Once the exercise is selected you will then need to choose the game you wish to play.

To choose the game:

1. Click on the different categories on the left of the page to choose the type of game you want to play.

2. When the type of game is selected, click on the game you would like to play.

Note: There are 2 different types of game modes:

  • Quick Fire: Choose this option when you want to complete your task without playing any games. This is for students who want to study in exam mode.
  • Games: This option allows you to complete your task with the added feature of playing interactive games in between your task. You can choose different games you have unlocked to play while completing your exercise.

To help you choose your games, you can:

  • Click on "Favourites" to access games that you have played in the past to find games that you like.

  • Click on "Trending" to view the results look for the most popular games (played by
    other users) in Malaysia.

  • Click on "Latest" to view the newest games on FrogPlay.

  • Search for the name of a game in the search box. Once you have typed in the game you
    are looking for in the search bar, the results will show up under the box.

3. Depending on which game you have selected it may have a padlock symbol to show
you need to unlock it. To do this, select a game that has a padlock displayed. It will display
a description and an Unlock Game button. Click the Unlock Game button if you have
sufficient credits to unlock the game.

Note: Before spending your points to unlock a game, you can see how many credits you
have on the top right of your screen

4. Once you have successfully unlocked the game, you will automatically be redirected to
your new game to start your exercise.


Once you have unlocked a game, the game will remain unlocked for you so you can use the
same game for your other exercises. This also gives you the chance to unlock and try out
different games!

Attempting the Exercise

1. Once game has been selected, the exercise will start. You will be shown any
instructions at the beginning of the game to explain what to do. To get started, click on "Start"

2. There are a range of different questions types. When the question is displayed, choose
an answer you think is correct and click ‘check answer’. It will tell you if the answer is
correct or incorrect.

Note: If your answer is incorrect, you can find out what the correct answer is by
clicking ‘Answers’ at the bottom of the screen

3. After answering several questions you will be able to play the game. The screen will
show the game you chose to play. Depending on your answers, the exercise will
determine how hard or easy the game will be. Answering the questions correctly will
increase your chance of a good score in the game or a longer duration to play the game.

4. After the short game you will receive additional questions. Keep going until you
complete the entire quiz. It will display your results in the game (for a chance to appear
on the Leaderboards) and your academic performance.

Note: If you do not like the game you have chosen, click ’Exit’ and you can either choose to
exit the exercise (not recommended) or to continue the exercise in Quickfire mode to
ensure your scores are protected.

5. Once you have completed the quiz click "Finish" and you will see your results depending on how you answered the questions. You will see a number of boxes for each questions and if you got the answer correct it will show a green box or if you answered the question incorrectly a red box will be displayed. 

6. You can click any of the question boxes to retry that question which will help improve your score. Once you are happy with your attempt click "Exit" and you will be presented with an achievement screen which will show you the achievements you have earned and the credits that you have earned. 

Viewing Your Exercise Results

1. After completing the exercise, it will take you to Reports to show your results. From
here you can see the following:

  •  When you attempted the exercise
  •  How long it took to complete
  •  Your academic score
  •  Your correct and incorrect answers
  •  How many questions not viewed

2. You can also retake the exercise.

3. You can click on any of the questions to see the correct answer. This will help you
improve in future tries which will help you gain more credits for unlocking new games
and features.

Buddies

Buddies in FrogPlay are people that you know that you may wish to compete against (in multiplayer games or in a mini version of a Champions League). Buddies are not like ‘friending’ on social network sites. Your Buddies have to be people you really know as you both have to enter your buddy codes for it to link you. 

To access your Buddies from the Student Room, click the pictures on the wall on your desk.

Adding a Buddy

1. Select "+ add a new buddy". You can be Buddies with other students or any of your teachers.


2. You will then be shown your own special code to tell your friend and be asked to type 
in the one your friend gives you. Though they don’t have to be typed in at exactly the same time, they should be entered reasonably close together to avoid them timing out.

3. When you have entered your friend’s code, click "Add Buddy". The link is now made
and you will both receive a notification to say you are linked as Buddies.

Note : The Buddy system is very secure as both sides of the code must be entered to
create the link. If only one person enters the code or if one person shares someone
else’s code with others, there is no link formed. Think of it like Bluetooth pairing – both
sides must perform an action to make a link. If one person removes a buddy, the link is
lost but no messages are sent to inform the other person.

Sharing with Your Buddy

When you have a buddy you have different ways to share interactions. The most common ways is to ‘Tell Your Buddies’ at the end of a game.

Whenever you complete any game and set a score/make progress towards an achievement you will have the option to ‘Tell your buddies’.

Click the"Tell your buddies" button to send them a notification to tell them how well you are doing to try to inspire some friendly competition.

You can see the stream of notifications between you and any of your buddies in the Buddies
section.

Simply click on one of your Buddies names to see the updates they have sent you.

Note: Click on your own name and you will see ALL of the notifications stream for your own
use in the system so far.

You can also interact with your Buddies via the Leaderboard. When you have Buddies, you can filter to show either just your school OR just your buddies.

This means you can have a private league table for just your group of friends to see who is the best gamer amongst you!

Removing Your Buddy

1. Removing a buddy simply removes the link between your
account and theirs. This means you will no longer see each
other’s updates.

2. Click on the buddy you wish to remove and it will highlight
them in orange.

3. A small trash can icon will appear. Click on this icon.

4. You will be asked to confirm the removal of the Buddy link.
Click the Remove (Buddy’s Name) button.

Note: Removing your buddy will not send a notification to the buddy, so that they won’t
know that you removed them.

Revision Time

The clock at the top (next to your credits) in the student room shows you the total time you’ve spent revising in FrogPlay.

Leaderboards

Students can view the current highest scores within their school, their class or nationwide and find out how they compare.

Clicking on the Leaderboards/Champions League poster from your student homepage lets you access the leaderboard. Your leaderboard is a scoreboard showing the names and current scores of the leading competitors in Play nationwide. Students can increase their points and go up on the scoreboard by playing games on Play.

Clicking on ‘Leaderboards’ on the FrogPlay menu bar also takes you to the Leaderboards page. This area shows a ranking of students within your school according to the points they earned from completing
quizzes.

For each student, you can view:

  • Student name
  • Number of points earned
  • Student’s avatar
  • Ranking on the leaderboard
  • The leaderboard can be filtered to rank students according to the games played when
    completing quizzes.

1. Click on Filter Leaderboards on the left side of the screen.
2. Select a Leaderboard from the drop-down list.

3. After selecting a game, you will have the option to select from three leaderboards - Global,
My School, or My Buddies.

4. After selecting your Leaderboard, you can further filter by Group - My Year or My Class.

You can also filter the leaderboard to show users (s) rankings for a specific game by selecting the "Choose Game" option on the right. 

You will be then presented with a page where you can choose a game from the list. Please note that you will only be able to select games that you have unlocked. 

Learning Style Indicator

Students can complete a short multiple choice quiz which will help teachers determine the student's preferred learning style. 

Clicking on the Vacuum Cleaner from your student homepage lets you access the Learning Style Indicator report.

1. In order to start the survey click the "Get Started" button.

2. You will be asked a series of questions which there is no wrong or right answer. You should answer these questions as honestly as possible in order for the results to identify your learning style. 

3. Once you have completed all of the questions you will be presented with your learning style which has been determined by how you answered the questions. 

Messages

Students can message teachers to ask them questions about assignments that have been set and about there lesson inside of FrogPlay.

Clicking on the Mobile phone on the desk from your student homepage lets you access the messages in Frog. 

1. Clicking on the phone will open the main screen where you can;

  • View Messages 
  • Send a message
  • View FrogPlay News
  • Visit our Blog

Viewing & Sending Messages

1. Click the "Messages" icon to open your sent and received messages in Frog. 

2. If you have no messages you can send a message by clicking the "Send Message" button on the home screen.

3. First you will need to select a teacher to send your message to, you can do this by clicking the "Select Teacher" button. 

4. Select your teacher from the list, and you will then be able enter your message details. Once complete click the "Send Message" button which will send your message directly to the Teacher. 

5. To Exit the messages click the "Power" button on the right. 

Assigned Quizzes

Students can access there assignments inside of FrogPlay.

Clicking on the Calendar above the desk from your student homepage lets you access your Assignments that have been assigned by your teacher(s) in Frog. 

1. Upon clicking the Calendar icon you will be brought to a list of your assignments that can be completed within FrogPlay. 

2. In order to start the assignment select the assignment that you want to complete from the list which will then open the assignment. To get started click "Start "Quiz" or alternatively you can click the "Watch Lesson" before starting the quiz.

Note: Depending on how the teacher has assigned the assignment you may or may not be able to select a game.

3. Once you have completed the assignment click "Finish" and then "Hand In" if you are happy with your answers and you will be redirected back to the assignments screen which will show you your score.

Unlock Codes

Unlock codes are 5 digit numbers, entered into the drawer panel in the student room.

These codes usually unlock new Avatar Items, but also can be used to add things to the room, give unique rewards or credits to students.

The 4 below unlock codes will unlock costumes for students Avatars which you can provide to students as incentives to use FrogPlay.

The Cyclops – 71958

The Tiki Monster – 01090

The Tree Man – 10121

The Yeti – 29553

The 4 below codes will unlock pets for students Avatars which you can provide to students as an incentive to revise using FrogPlay. (Note: Only one code can be used)

For the Beagle use code - 19001

For the Malayan Tapir use code - 19002

For the Bald Eagle use code - 19003

For the Caracal use code - 19004

If you would like more unlock codes to provide to your students please contact our Service Desk Team and they will provide a list of unlock codes

Download this guide by scrolling down to the bottom of this page and clicking the attached PDF file

What is FrogPlay

FrogPlay is an additional module within the FrogLearn VLE that provides additional functionalities for the quiz experience:

  • Pre-built Quizzes

A bank of ready-made quizzes that you can assign to students quickly and easily.

  • Advanced Analytics

Enhanced student performance measurement, including the recording of student answers on a question level, and a comparison of student performance over time.

  • Quiz Selection For Students

Student(s) can choose quizzes to complete from a bank of ready-made quizzes.

  • Games

Students can play fun and exciting games between questions to improve motivation and engagement (if permitted by the teacher).

Allows access to the Quiz Builder which provides:

  • 9 Question Types

Test your class’ level of understanding with 9 question formats made available on the FrogPlay quiz builder.

  • Auto-Marking

Save time when quizzes are marked on the spot with no delay.

Accessing Pre-Built Quizzes

With FrogPlay, you can access a bank of ready-made quizzes that you can assign or share with students quickly and easily.

  1. Launch your “FrogDrive” application by clicking on the “Quick Launch” icon located on the top right of your Frog Bar.
  2. Click on “Quizzes” from the left hand menu.
  3. Click on “FrogPlay Quizzes”.
  4. Click on “View” to preview the questions within each quiz.

Using Quizzes in a Site

Quizzes can be made available as part of a Site. This allows you to make these quizzes available to students at any time, and allows students to complete the quizzes as part of revision.

  1. On a new Site or an existing Site, drag and drop the “Quiz” widget into the Site.
  2. Double-click the Quiz widget to bring up the widget settings.
  3. Under the widget settings, click “Import Quiz”.
  4. This will open FrogDrive where you can create a new quiz or use an existing quiz.
  5. To create a new quiz, click “New Quiz”.
  6. To use an existing quiz, select a quiz and click “Use”.
  7. Your Quiz will then be added to your Site.
  8. To save changes to your Site, click on “Save Changes”.

Viewing Quiz Results From the Data Viewer

If you have ‘Edit and Manage’ access to a Site and have included data gathering items such as quizzes, polls or forms you will want to review the data that has been collected by these items. Data Viewer is a tool that can be used to review these collections of data. It is accessed on a site by site basis and also provides you with the ability to export the data collected.

To access Data Viewer, browse to a site that you wish to review collected data for and then On the navigation menu next to the Frog head, click on the Site Menu , then click on "Data Viewer".

  1. In the data viewer, click on “Quizzes” in the left menu to review the data collected from quizzes on the site you have chosen.

When viewing the data for an individual quiz the summary area of the view will display:

 

  • The name of the quiz
  • How many times people have taken the quiz (total submissions)
  • The number of people the site has been shared with
  • The date and time of the first submission
  • The date and time of the most recent submission

The summary area will also display a graph showing the number of submissions per day, week or month. If the quiz has been active for less than 14 days the graph is displayed in days, between 14 and 59 days in weeks and 60 days or over in months.

The following data fields will also be returned from the quiz, which can then be exported to a CSV:

  • Username – The username of the person who took the quiz.
  • Name – The full name of the person who took the quiz.
  • Start – The date and time the person began the quiz.
  • End – The date and time the person completed the quiz.
  • Score – The final score achieved, based on questions answered correctly first time and questions answered correctly on retries.
  • Answered First Time – The number of questions answered correctly first time.
  • Answered After Retry – The number of questions answered correctly on a retry, after initially answering incorrectly.
  • Total Retry Attempts – The number of physical retries attempted by the person taking the quiz, this is not the number of questions retried

To export data, click the “Cog” icon and select ‘Export to CSV’. Upon clicking on Export, your data would be automatically downloaded onto your device into CSV file.

USING FROGPLAY QUIZZES IN ASSIGNMENTS

Quizzes can be assigned to students to allow them to complete the quizzes as part of homework.

Assigning a Quiz

Having selected a quiz, there are three ways these can be assigned to students: 

  • From FrogDrive 
  • From Assignments
  • From a Site

From FrogDrive

1. Click on the "Quick Launch" icon and select "FrogDrive".

2. Click on "Quizzes" on the left-menu.

3. Click on "FrogPlay Quizzes" on the left-hand menu.

4. Click on the quiz you would like to assign. (This will highlight the quiz in blue.)

5. Click on the "Cog" icon, and then click ‘Assign’.

6. A ‘New Assignment’ window will appear. Follow the instructions to enter the assignment name, subject, instructions, and recipients.

7. Click on "Assign".

From Markbook 

1. Click on "Quick Launch" icon and select "Frogdrive".

2. Click "Applications" from the left-hand menu and click "Markbook".

3. Select the "Assignments" tab at the top and click "New Assignment".

4. Enter the assignment name, subject, instructions, recipients and dates.

5. In the section ‘Activities’, click "Quiz".

6. Navigate to the quiz you wish to assign, click on it and click "Use".

7. Select "Assign" to assign the quiz.

Note: Once students have completed the quiz as part of their assignments, you can view their results within the "Assignments" application.

From a Site

1. After adding a quiz to a Site, click on .

2. Click on "Assign Site".

3. Enter your assignment details and click "Assign".

Note: Once students have completed the quiz as part of their assignments, you can view their results within the "Assignments" application.

Marking a Quiz

For every question type, you would be able to customize how much a student can score by answering that question correctly. The size of the marking unit can be personalised by you (e.g. difficulty of question, weightage, creativity etc.)

To do so, enter the mark you would like to at the bottom of each question when you’re building your quiz. At the end of it, the quiz builder will sum up the total marks your students have earned over the sum of all the marks automatically.
Note: Assignments that require marking will have a notification under the title ‘Requires Marking’.

1. Click on "Quick Launch" icon on the Frog Bar.

2. Click "Markbook".

3. Click on the Assignment you would like to mark.

4. Select the student you would like to mark.

5. The mark for your quiz will automatically be imported on the right next under ‘Activity Mark’.

6. Proceed with marking your other activities and enter your full mark for the whole assignment next to the ‘%’.

7. Enter your feedback on their performance on the assignment under "Add a comment" and
complete by clicking on "Next and Continue".

Accessing Advanced Reports from Assignments

To view the results of the quizzes your students have completed, you can do this within the "Markbook" application.

1. Click on "Quick Launch" icon on the Frog Bar.

2. Click "Markbook".

3. Select the "Assignments" tab and then select the assignment you want to view the analytics for from the list.
4. Click the "Class Reports" in the top right and this will launch the advanced analytics provided by FrogPlay. If you then select the student you want to view the analytics for at the top

5. Click the date the student completed the assignment on the right, and you will then be presented with the data that shows how the student answered the questions in the quiz like in the below screenshot.

ACCESSING THE TEACHER DASHBOARD IN FROGPLAY

1. To access FrogPlay, click on the Quick Launch on your Frog bar.
2. Click on the "FrogPlay" icon.

Home

Upon clicking on FrogPlay from the Quick Launch, you would be presented with the following homescreen:

1. Reports - In here you can access specific reports for the school which you can choose from 4 main category's which include a range of reports for example; student usage, school overview, monthly reports etc. 

2. Assignments - In here you can view advanced analytic reports for assignments that you have previously set for students/groups.  

3. Messages - In here you will find messages that have been sent from students which may be questions they may have regarding FrogPlay quizzes or Assignments. 

4. Student Room - This will provide you with an insight to viewing "FrogPlay" as a student.

5. Statistics - This shows an insight to your schools usage for years and top subjects. 

6. Leaderboards - Clicking on ‘Leaderboards’ on the FrogPlay menu bar takes you to the Leaderboards page. This area shows a ranking of students within your school according to the points they earned from completing quizzes. 

Reports

Clicking on ‘Reports’ on the FrogPlay menu bar takes you to 4 main types of reports:

1. School Overview

2. Subject Report

3. Student Usage

4. 7 Day Report

Note: All reports will only reflect the current academic year. To keep yearly records, you can export data into a CSV at the end of every year.

In all relevant reports, three main colors are used to differentiate student performance, which will enable you to see which students are struggling and which can move on to other topics:

Red (Mark range 0-39%)


Amber (Mark range 40-69%)

Green (Mark range 70-100%)

School Overview Report

The school overview report displays a summary of quiz usage for the entire school, from the beginning of the academic year until today (the present day). This report is useful for Headteachers and the Senior Leadership Team to measure usage and student performance over the entire year.

The School Overview Report displays the following information:

  •  Student Statistics: Displays the total number and percentage of students who have logged in, the total time they spent on quizzes, and the average time an individual student has spent on quizzes. 
  • Teacher Statistics: Displays the total number and percentage of teachers who have logged in, the total number of quizzes created and the total number of quizzes assigned.
  • Year Statistics: Displays the number of logins and the total time spent on quizzes. 
  • Department Overview: Displays the total time spent on quizzes according to subject. 
  • Year Overview: Displays the total time spent on quizzes according to the year which the students belong to. 
  • Independent Learning Hours: Displays total time spend on quizzes per month, over an entire academic year. The bar chart is further broken down per month according to the year which the students belong to

Subject Report

Subject reports display student performance according to subject. This report is useful for Headteachers and the Senior Leadership Team (as well as Heads of Department) to measure and compare usage and student performance among different departments or subjects.

In order to view more information in Subject Reports:

1. Click on a desired Phase (e.g. Upper Primary) to view more information.

2. Use the dropdowns to select a year and class. You can also set a date range to view data from a specific time period. If you do not specify a time period, the default date range is set as the first and last day of the year (1st January to 31st December).

3. You can now view student performance details by subject on the bottom half of the page. Click on a subject to view more details.

4. Click on a quiz name to view more details.

5. This will bring you to a detailed report where you can view each student’s total time, number of attempts, maximum score, first score, last score and average mark.

Under Questions Answered Incorrectly, clicking on the Question enables you to preview the question, whereas clicking on the number of students who answered incorrectly shows the student names on the top of the page.

Student Usage

Student usage displays student performance for individual students across all subjects. This report is useful for class or subject teachers to view student performance across different subjects over the academic year.

To view more information in the Student Usage Report:

1. Use the dropdowns to select a year and class. You can also set a date range to view data from a specific time period. If you do not specify a time period, the default date range is set as the first and last day of the year (1st January to 31st December).

2. You can now view student performance details on the bottom half of the page, showing:

  •  Last name 
  • First name 
  • Total time (Spent on quizzes) 
  • Average score 
  • Last Accessed (Time and date when the student last accessed a quiz)

3. Click on a student to view the student’s performance for different subjects.

4. Click on a subject to view student performance of quizzes within that subject.

5. Click on a quiz to view details student performance within the quiz.

6. This will display student performance details for every attempt, and every question within the quiz.

To view the question and the correct / incorrect answers, click on the question.

To view details on each attempt the student has made, click on the date of an exercise attempt.

When viewing a student’s exercise report on a selected attempt, you would be able to view information on all attempts detail summary and details of that particular attempt. Scroll down and click on a particular question for more details of student performance on that question for that quiz.

Day Report

The 7 Day Report displays a summary of total time spent on quizzes, according to weeks. This report is useful for Headteachers, Senior Leadership Team and teachers to view usage trends by week. The report shows:

  • Last name
  • First name 
  • Total time spent on quizzes this week 
  • Total time spent on quizzes the previous week 
  • Total time spent on quizzes 2 weeks ago 
  • Total time spent on quizzes 3 weeks ago

Improvements in student performance is indicated by a green upward-pointing tick, whereas a decrease in student performance is indicated by a red downward-pointing tick.

You can filter the information by Year, Class and Group using the drop-downs at the top of the page. 

You can also scroll use navigation buttons at the bottom of the page to view more students. 

Customising and Downloading Your Reports

You can customise your reports by searching for specific data, and filtering data. You can also download reports for further analysis or for storage.

1. Enter Keywords in Search

When looking through reports, use the grey filter button (this can be found in the top right), and then use the blue search bar on top to help you find reports.

Type in the keyword for what you are searching for which can be the subject or the students full name in the search bar then click Enter to search for results.

2. Using different Dropdowns

Use the different dropdowns available (Year, Class and User Type) by clicking on them and choosing accordingly to help narrow down your search.

3. Filtering Time and Dates

When looking through reports, you can also filter reports according to specific time and dates by selecting the grey "Filter" button.

1. Click on the "Calendar" icon to open the calendar.

2. Under the calendar, Use the arrows to move back and forth to navigate between months. 

3.  Click on a specific date on the calendar to choose the starting date of your report. The date will highlight in blue once selected.

4. To choose a specific time for the reports (optional), click on "Click to set time".

5. Use the up and down arrows to set time according to hh: mm: ss 6. Proceed by clicking anywhere outside of the timer settings

7. Once you have chosen the time, repeat steps 1 to 6 to set the end date/time of your report.

To clear search settings/filters, click on on the right hand side of the search.

Downloading Reports

Once you have searched and successfully found a specific report that you want, click on "Download CSV" to download the report onto your desktop.



Clicking on this blue button will activate the download of your report in CSV format.

Profile

To view your profile, click on your username on the right hand side of the FrogPlay menu, then click on "My Avatar".

You can now view your avatar and perform different functions to personalise your FrogPlay avatar. Your avatar is your personal icon customisable according to your preferences.

Credits System

Parts for your avatar are redeemed or ‘purchased’ using credits. The total credits you currently hold will be displayed on the top left corner of your profile. To help you get started, each user will receive a default number of credits:

  • Teachers: 100,000 credits
  • Students: 600 credits

This will encourage students to earn their credits by completing more quizzes.

Editing Your Avatar

To customise your avatar, you can choose different parts, which can be further customised according to colors and skins.

Selecting an Avatar Part

1. Click on the drop down menu in the top right. 

2. Click on the category you would like to view (e.g. Accessories)

3. Click on an avatar part to try it on. The cost of each part is shown with a orange marker. Parts with no orange markers cost nothing to use.

4. To move or position the avatar part you have just added around, use the Nudge buttons below your Avatar.

5. If the part you have selected needs to be ‘purchased’ using your points, you will see the cost of the part above your avatar:

6. Click on ‘Add to Basket’ if you are sure you would like to ‘purchase’ this part. This would automatically add to your shopping cart.

7. Once you are satisfied with your avatar, click on Save to proceed.

8. If the part you have selected needs to be ‘purchased’ using your points, a pop-up of your shopping list will appear.

9. To remove an item from the list, click on the top right red "X" on the item.

10. To remove all items from the list, click "Empty Basket". 

11. If you are would like to confirm your shopping list and complete your ‘purchase’, click
on "Buy all items and save".

12. Once the items have been successfully added, a message will appear saying "Avatar saved".

Changing the Avatar Skin Colour

1. Clicking on "Skin Color" on the top left of your page.


2. This will bring up a colour palette in the middle of your page. Hover over the palette to show the different colors available and click on the colour you want with the magnifying glass.

3. This will change the colour of the feature you had chosen.

Note: if the avatar displays no change in colour, this means that feature is not editable.

4. Save your changes by clicking on "Save"

Randomise Avatar Parts

To create an avatar made out of random parts selected by the system, click the "Randomise Avatar" button.

Downloading Your Avatar

1. Click the "Camera" icon"

2. Choose between including the background in your image by selecting one of the options:
a) To save your avatar with your background click on "With Background".
b)To save your avatar without a background click on "No Background". 

3. This will then start a download of a picture of your Avatar.

Student View

By clicking on different parts of the homepage on the Student screen, it brings up different functions that Play offers to students. The following are the functions every student receives through Frog Play:

a) Wallpapers

b) Profile

c) Achievements

d) Reports

e) Quizzes

f) Buddies

g) Time Spent

h) Leaderboards